Smashing UX Design: Foundations for Designing Online User Experiences

Smashing UX Design: Foundations for Designing Online User Experiences

Language: English

Pages: 446

ISBN: 0470666854

Format: PDF / Kindle (mobi) / ePub

The ultimate guide to UX from the world’s most popular resource for web designers and developers

Smashing Magazine is the world′s most popular resource for web designers and developers and with this book the authors provide the ideal resource for mastering User Experience Design (UX). 

The authors provide an overview of UX and User Centred Design and examine in detail sixteen of the most common UX design and research tools and techniques for your web projects. 

The authors share their top tips from their collective 30 years of working in UX including:

  • Guides to when and how to use the most appropriate UX research and design techniques such as usability testing, prototyping, wire framing, sketching, information architecture & running workshops
  • How to plan UX projects to suit different budgets, time constraints and business objectives
  • Case studies from real UX projects that explain how particular techniques were used to achieve the client's goals
  • Checklists to help you choose the right UX tools and techniques for the job in hand
  • Typical user and business requirements to consider when designing business critical pages such as homepages, forms, product pages and mobile interfaces as well as explanations of key things to consider when designing for mobile, internationalization and behavioural change.

Smashing UX Design is the complete UX reference manual. Treat it as the UX expert on your bookshelf that you can read from cover-to-cover, or to dip into as the need arises, regardless of whether you have 'UX' in your job title or not.

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much developer-speak will be off-putting to users. A pleasant form will help users trust you and become happy to part with their precious information. Don’t make them feel that you’re likely to spam them, or that you’re trying to trick them into agreeing to something you don’t want. Double negatives and baffling legalese are a big problem here. Adverts can be unsuitable. To be really sure that your forms are initiating a friendly conversation, you need to run some usability testing (see Chapter


tag. It’s imperative for accessibility purposes and should help mobile devices and printers display your design correctly. Figure 29-1: Example table wireframe Top tips for designing charts and tables Consider the following issues when designing your data display. Think about the format Consider the best format in which to display the information—is it a table, a line graph, a bar chart, or other diagram? Try to envisage how your users think about the information when making

your observations with someone who is likely to have a better understanding of the system or context than you. If you are gathering data via call center listening, for example, have a chat with the call center staff about your observations to see if they are typical of what they hear too. Figure 7-4 shows how photos can be used to bring your report to life; photos help your client understand the environments within which their products will be used. You should also embellish reports with

designing new products or propositions, you might have nothing to start with, but make sure you always ask. You will be likely to use analytics data in different ways depending on the nature of what you have been asked to do. Here are some common scenarios in which analytics can be useful. When Redesigning an existing product or service This scenario is probably your best chance of getting lots of lovely analytics data. When we are in this situation, we want to learn as much as possible

Yahoo! provides a comprehensive stencil library for a wide range of applications at Design pattern libraries document common user interface design patterns—these are tried and tested solutions to common interaction design problems. Again, Yahoo! has a comprehensive library at, and there are plenty more, including and Resources Communicating the User Experience (2011) by Richard Caddick and

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February 2017
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